
Kingdom Come Deliverance 2: Storm Walkthrough

In Kingdom Come: Deliverance 2, the mission "Storm" becomes the culmination of events that began after completing the "Finger of God" quest. This quest is a key moment in the storyline of the Trosok region, and your task is to find the only chance for salvation from an apparently hopeless situation.
Interrogation
You can go through the interrogation segment and not reveal any information to Istvan and his buddy, but in any case, Boguta will reveal some cards to save the main character. To do this, choose the following options:
- "Leave Zizka alone!".
- "Don't touch him!" — gain some reputation.
- "I'll gut you. And then Erik."
- "You won't believe it anyway, but I don't know anything!" (Rhetoric skill check) — gain reputation.
- "I don't know anything! Want to kill me" (Bravery check) — plus reputation.
- "Make something up" (Scholarship check) — plus to improve your reputation.
- "I don't know anything. I'm a nobody" (Rhetoric check) — reputation increase.
- "Stay silent" or "For the last time, go to hell!".
- "Stay silent".
As we noted earlier, in this case, Boguta will stand up for Henry and tell where Joost might be right now. In the future, you will meet this character in the storyline and can tell him the truth — he won't hold a grudge.
Search for Orders in the Scribe's Quarters
After the cutscene ends, examine the body of the guard killed by Katerina and pick up his equipment. We are primarily interested in the armor and sword, as a little later you will have to fight Istvan Toth.
Climb the stairs to reach the kitchen. If you thoroughly explored Otto von Bergov's castle during the feast, you should already have an idea of the room layout. Use the stairs in the kitchen to exit into the main guest reception hall, and then go through the green door to the balcony. Move along the right side of the balcony until a cutscene begins. Right after it, you will notice an approaching guard. Stop and wait for the two guards to finish their conversation, then follow the first one and take him out from behind.
Enter the western tower and climb the stairs one floor up. Here, another guard is dozing — you can kill him, it won't affect your reputation or the plot. Go even higher and find a sleeping guard. Finish off the poor guy and return to the corridor.
The scribe's quarters are one floor up. Find the stone staircase, climb it, and immediately enter the door on the left. If you inspect all the shelves, racks, and drawers, you won't find anything. The task will be automatically completed.
Kill Istvan
From the scribe's quarters, return to the corridor and climb higher. Remember the small task of finding the ring given to us by one of the knights at Otto von Bergov's feast? Now you need to climb to the very top of the tower, just like last time. On the way, you won't encounter enemies — only a battle with Istvan awaits if you decide to take up this challenge.
You will face a choice: fight the enemy in a fair duel or kill him using cunning. This fork will hardly affect anything, but you will see its reflection at the very end of the story.
If you want to give Istvan a fair fight, we recommend drinking available potions and preparing beforehand. Depending on your skill levels, it will only take a few hits to start a cutscene where Henry throws Istvan out of the tower window.
Retrieve your confiscated items. Find the castle key
Right after the video, you can open available chests and take the valuables for yourself. Then climb higher, and in the large room behind the stairs, interact with the dark brown chest. All your personal belongings will be automatically returned, and players will also receive the dungeon key.
Find the king's orders in Bergov's quarters in "The Maiden"
But this is not the end of the story. You need to find the orders of King Sigismund of Luxembourg. Return to the eastern tower via the balcony the same way you came, go through the guest hall, and climb the stairs to the top floor. Here you will find Boguta, who unsuccessfully tries to open the door. Talk to him and say you have the key. However, in the room he was trying to enter, you won't find the necessary document.
Head to Otto von Bergov's quarters and examine the chest by his table. You can skip this task and inspect other chests looking for useful items, as Boguta will eventually find the orders himself.
Follow Boguta through the passage
When you're ready, descend into the dungeon and find the spiral staircase leading underground. Open the door in front of which your friends stand, then keep moving forward. Since Jan Zizka is injured, the companions will move very slowly, but if you want to chat with them, stay close.
When you reach the only door at the end of the tunnel, interact with it and watch the cutscene, after which a new task will appear.
Meet with Mika in the abandoned camp
After the dialogue with your friends, a marker will appear on the map indicating where the character you need is located. The task is complicated by a large number of enemies patrolling the area. However, you have a dagger: you can deal with all the enemies near the camp, then free Mika.
Sneaking up to the tied-up guy, we could witness a funny scene: one of the patrolmen attacked him with a sword, and he just shouted something back. Kill the guard and untie young Mika.
Note: Try not to engage enemies in open combat, as their cries will attract other opponents. Use the blade and quick backstabs, and also hide the bodies away from the paths patrolled by soldiers.
You can also earn the rare achievement "Put Out the Light" if you first show yourself to one of the bandits, then hide and kill him from behind.
Follow the marker on the map and pass by the broken cart. Climb the elevation and move along the slope between the rocks. Soon, a cutscene with Katerina's friends will begin. Enjoy the lengthy in-engine video that concludes the quest.
Next Quest: The Sword and the Quill
Walkthrough of Main Quests in Kingdom Come: Deliverance 2
- Last Rites
- Easy Riders
- Fortuna
- Laboratores
- Wedding Crashers
- For Whom the Bells Tolls
- Back in the Saddle
- Necessary Evil
- For Victory!
- Divine Messenger
- The Finger of God
- Storm
- The Sword and the Quill
- Speak of the Devil
- The Devil's Pack
- Via Argentum
- Taking French Leave
- The King's Gambit
- The Feast
- Exodus
- The Lion's Den
- Dancing with the Devil
- Oratores
- The Italian Job
- Civitas Pragensis
- So it begins...
- Besieged
- Hunger and Despair
- Reckoning
- Last Rites
- Judgement Day
Diğer kılavuzlar
- Krallığın Gelmesi: Kurtuluş 2 — İlham Kaynağı Görev Rehberi
- Krallığın Gelmesi: Kurtuluş 2 — Chiaroscuro Görev Rehberi
- Ölümle Yüzleşmeler DLC'si Kingdom Come: Deliverance 2 — Tüm Görevleri Nasıl Başlatıp Tamamlayabilirsiniz
- Krallığın Gelmesi Teslimat 2: Şüpheli Bir Durum Kılavuzu