Escape from Tarkov
OyuncularımA survival game with first-person stealth-shooter and RPG elements, set in a post-Soviet visual style in the fictional city of Tarkov. Players... Daha fazla bilgi
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A survival game with first-person stealth-shooter and RPG elements, set in a post-Soviet visual style in the fictional city of Tarkov. Players venture into different districts of the city in search of valuable items, doing everything they can to survive — finding loot is only half the battle; you also have to get it to an extraction point.
The task is no easy one, since Tarkov is a deadly environment: there are no rules, and everyone is on their own. At any moment, a bullet can come flying from anywhere, while bots of varying difficulty and threats such as radioactive contamination only add fuel to the fire. The game has been in closed beta testing since 2017.
Background to the game world
Escape from Tarkov is set in an alternate reality within the “Russia 2028” universe, created by the developers for Contract Wars. Tarkov itself is located in the south of the Karelian Isthmus, in the fictional Norvinsk Region, formerly a free economic zone between the Russian Federation and the EU.
The city developed steadily until the international corporation TerraGroup was exposed for conducting illegal research and experiments. A political crisis erupted, leading to the region’s isolation by UN peacekeepers and the Russian Federation’s army.
While politicians argue, TerraGroup hired the USEC PMC to protect its laboratories and personnel, provide armed security for its illegal experiments, keep its secrets concealed, and thwart attempts to investigate the company’s activities. In response, the authorities of the Norvinsk Region hired the BEAR PMC, which has close ties to the Russian Federation’s government, to prove TerraGroup’s criminal activity.
The game has no open world; instead, it features large, unique maps with a high degree of freedom of movement and a clearly defined theme. “Factory” consists entirely of production facilities, workshops, and repair shops, including several levels of verticality. The “Woods” map, by contrast, has only a couple of buildings and is engulfed by dense forest, challenging players to survive in the open.
Story
In 2020, virtually nothing was known about Escape from Tarkov’s story, apart from the developers’ promise to add a full-fledged story in the future. The events begin at the height of the war between two private military companies. Civilians are fleeing, and chaos reigns all around, giving the writers plenty of room to work with. For now, players have to make do with quests from traders that are loosely connected to the story.
Gameplay
The main mechanics of Escape from Tarkov are:
- Survival — your character gets hungry and thirsty, body parts are easily injured, and an advanced damage and treatment system is in place (a fracture needs to be treated with a splint, while bleeding can only be stopped with a bandage). Taking different pills disrupts your metabolism, your stamina limits how far you can run and jump, and you need to memorize the entire map and its key locations.
- Realism — the ballistics model accounts for numerous factors, including ammunition type, distance, bullet energy, and armor. You can easily die after a couple of shots, or have a limb or organ “knocked out,” causing problems with movement, shooting, or health. Every action is animated and takes time.
- Stealth — don’t rush into danger; keep track of your surroundings in every direction, move carefully and check every corner, don’t stay in one place or make noise. Marksmanship will only be a supporting skill.
- Looter shooter — the game features a huge selection of weapons, upgrades, and attachments of all shapes, sizes, and usefulness, as well as dozens of gear options and skins for all content. You can find all of this during raids or buy it from traders or other players.
- As of 2020, the MMO component is limited to trading finished items or their individual components through the menu, and going on raids with friends (up to 3 players). Full-scale conflict between BEAR and USEC, clans and groups within these factions, as well as tasks at every level, are promised for later.
Character and progression
The game begins with choosing a side in the conflict (USEC or BEAR), after which you create a character and customize their appearance. Your character is always in the Hideout, which serves as a disguised game menu, and heads out from there on raids.
You can’t go on a raid with a “naked” character; first, you need to choose all your gear: weapons and a sufficient supply of ammunition, grenades, first-aid kits and painkillers, food and water. Inventory capacity is limited by both volume and weight, so you have to find a balance in everything, but your inventory expands over time. Anything you’re missing can be bought from traders or other players.
There are dozens of skills in the game, divided into categories: physical, mental, combat, practical, and others. Skills level up passively — the more you use a weapon, the better you shoot; the more you survive, the easier raids become. In the future, each faction will receive unique skills, making gameplay more varied.
The Hideout is the character’s base, where they heal their wounds, recover, and store all the loot gathered on difficult raids. It can also be upgraded. Players start out in a cluttered, damp basement, but by spending resources found in the game, they can turn it into a comfortable, self-sufficient underground home, with a storage area for resources, a workbench for crafting items, and a shooting range for testing them in combat.
Game modes
As of 2020, Escape from Tarkov offered two main modes:
- Raids — 7 to 12 well-equipped players spawn at different locations on the map, alongside mobs, bosses, and player Scavs. You can hunt each other in the hope of taking valuable loot from a corpse, complete side quests, search for secrets and stashes of useful items, or simply try to survive.
- Player vs. environment — no valuable loot, skill progression, or other players, just bots. You can shoot at your leisure, get used to the controls, explore the map and its buildings, and lose nothing if you die.
- Playing as a Scav — a mode for beginners that requires no equipment, so there’s no risk of losing valuable loot. The game provides weapons and low-level gear, then drops you into a raid already in progress, midway through the round. Everything you find goes into the player’s stash. Surviving until the end isn’t as easy as it might seem at first, which adds to the adrenaline.
Key features:
- Excellent character voice acting in both Russian and English.
- The constant tension and fear of losing hard-earned loot make you think through all kinds of situations.
- Weapon customization is considered the game’s main feature. You can change dozens of parts on each gun, and by choosing the right modifications, you can turn even the worst gun into a deadly “sewing machine” or a long-range rifle.
- The learning curve is steep—it’s not ArmA 3, but it’s definitely worth reading and watching guides on getting started, the menus, main activities, and how to behave in combat.
Tarkov'dan Kaçış sadece bir oyun değil, bir testtir. Bazen sabır, bazen inanç testi. Acı verici, dengesiz ama gerçekten canlı.
Mağaza teklifleri ve indirimler
Sistem gereksinimleri ve PC testi
- Windows 10
- İşlemci: AMD Ryzen 5 3600
- RAM: 16 GB
- Boş Alan: 8 GB
- Ekran kartı: GeForce GTX 1660
- DirectX: 11
- Broadband Internet connection
- Keyboard, mouse
- Windows 11
- İşlemci: Intel Core i7-14700F
- RAM: 64 GB
- Boş Alan: 8 GB
- Ekran kartı: GeForce RTX 4070
- DirectX: 11
- Broadband Internet connection
- Keyboard, mouse
Yorumlar ve değerlendirmeler
Beta sürümünü satın aldığımda kurulum sorunlarıyla karşılaştım. Çıktıktan sonra oyunu yeniden yüklemek zorunda kaldım. Güncellemeden sonra sürekli %99 yükleme hatası alıyordum. Yaklaşık iki ay oynadım, ana sürümü satın aldım ve ardından PVE erişimimi yükselttim. Geliştiriciler bir ağ sorununu çözüyormuş gibi sürekli bağlantı kopması yaşıyordum. Bu 10 saate kadar sürüyordu. Zamanımı ve paramı bu oyuna harcadığım için pişmanım. Bunu zaten satın almış olsam da kesinlikle düzgün ve çalışan bir alternatif arayacağım. Daha pahalı. Bu oyunu düşünüyorsanız, bu zahmetlere değip değmeyeceğini ve buna değip değmeyeceğini düşünmenizi öneririm.
Столкнулся с проблемами при установке игры когда покупал бета версию, после релиза пришлось заново устанавливать игру, постоянно вылазит ошибка на 99% загрузки после обновления. Играл я в нее месяца 2, заплатил за основную версию затем расширил допуск PVE, постоянно допуск в игру пропадает, типо разработчики исправляют какие то нарушения в сети, такое длилось и по 10 часов. Жалею что потратил время и деньги на данную игру, однозначно буду искать нормальный рабочий аналог не смотря что уже приобрел эту, нервы дороже. Если вы собираетесь приобретать данную игру, рекомендую задуматься, нужны ли вам такие проблемы и стоит ли оно того.
Bu başyapıt benzersiz bir oyun deneyimi sunuyor: Yarım saat boyunca bir depoda Tetris oynuyorsunuz, ardından bir baskının yüklenmesini 20 dakika bekliyorsunuz, sadece uçan bir hileciden üç saniyelik bir bekleme süresiyle karşılaşıyorsunuz veya elit PMC askeriniz 100 metrelik bir koşudan sonra tamamen bitkin düşüp susuzluktan ölüyor. Ancak sunucular kapalıyken ve talihsiz Unity motoru RAM'inizin son gigabaytlarını yutarken, hamur işi ustası Buyanov, sadık kitlesini Steam'den oyunu yeniden satın almaya ve PvE modu için ekstra ödeme yapmaya teşvik etmeyi unutmuyor; bu da Tarkov'dan kaçmanın en kolay yolunun "para iadesi" düğmesi olduğunu açıkça kanıtlıyor.
Этот шедевр предлагает уникальный игровой процесс: вы тратите полчаса на тетрис в схроне, ещё 20 минут ждёте загрузки рейда, чтобы за 3 секунды словить хелдер шолдерс от летающего читера или умереть от жажды, потому что ваш элитный ЧВКшник полностью выбился из сил после 100 метровой пробежки. Зато пока сервера лежат, а несчастный движок Unity сжирает последние гигабайты вашей оперативной памяти, пельменный лорд Буянов не забывает прогревать преданную аудиторию на повторную покупку игры в Steam и доплату за PvE режим, наглядно доказывая, что сбежать из Таркова проще всего с помощью кнопки "оформить возврат средств"
Oyunu oynamaya başladığım ikinci gün yasaklandım. Hile kullanmamış veya herhangi bir oyun kuralını ihlal etmemiş olmama rağmen, bu yasak kalıcıydı. Destek talebimi görmezden geliyor ve onlarla iletişime geçmeye çalıştığımda resmi Tarkov topluluğunda kara listeye alındım. Oyunu satın almayın; paranızı kaybedersiniz.
Меня забанили на второй день игры. Забанили перманентно, хотя я не использовал читы и не нарушал правил игры. Поддержка мой запрос игнорирует, в официальном сообществе Таркова меня внесли в черный список при попытке к ним обратиться. Не покупайте игру, вы просто потеряете свои деньги.
Acı, cehennem, ıstırap, ama inanılmaz derecede bağımlılık yapıyor
, 3500 saatlik oyun süresi ve hala bitmedi, tavsiye ederim, gerilim dolu çatışmalar, atmosferik seslendirmeler, hepsi bir araya geliyor ve oyun deneyiminden tarif edilemez bir his veriyor.
Боль, ад, страдания, но затягивает до ужаса
, 3.5к часов наигранно и это не конец, советую, напряженные перестрелки, атмосферная озвучка, это все переплетается воедино и дарит непередаваемые ощущения от геймплея
Oyun kötü değil, ama çok fazla hileci var ve hile önleme sistemi çok kötü. Nikita hilecilerden besleniyor ve bu oyun, birbirlerini duvarların arkasından gözetleyen hileciler için bir çöplük haline geldi.
Игра неплохая, но очень много читеров и очень плохой античит. Никита кормится с читеров и эта игра превратилась в помойку для читеров, которые смотрят друг на друга через стены






