The Elder Scrolls 5: Skyrim
The Elder Scrolls 5: Skyrim is a role-playing game with action elements in an open world. It was developed and released by Bethesda for PS3, Xbox 360, and PC on... Daha fazla bilgi
The Elder Scrolls 5: Skyrim is a role-playing game with action elements in an open world. It was developed and released by Bethesda for PS3, Xbox 360, and PC on November 11, 2011. It is the fifth game in the Elder Scrolls series, expanding the events of the game universe and offering new gameplay mechanics and opportunities for both the series and the RPG genre.
Graphics
The updated Creation Engine made Skyrim a benchmark for visual quality for several years to come. The game surprised players with a large seamless world and its high-quality design — each of the climatic regions is recreated as realistically as possible, with characteristic landscapes, vegetation, and animals.
Modern technologies of global illumination, reflections, light and shadow play, numerous effects like depth of field or wet surfaces, and a colorful particle system were used at the time of release, but outdated animation techniques were employed. Level designers filled the interiors with details as much as possible.
Background of the game world
The Elder Scrolls universe is rich and diverse, as it combines myths, tales, and beliefs of humanity with fantasy and legends. In the Elder Scrolls series, magic coexists and even intertwines with technology, different races coexist together, and the setting combines early medieval times with fantasy.
The game takes place in Skyrim, one of the most dangerous provinces of Tamriel — a large continent of the fictional planet Nirn. The region is inhabited by the fierce Nords — a collective image of Scandinavians who are unafraid of cold, dangerous enemies, and difficult trials. The bestiary of Skyrim is extensive — from mammoths and giants to undead, dwarves, and ancient gods.
Skyrim is a province with diverse, but predominantly mountainous terrain, intersected by hills, passes, and high ridges. Few valleys are occupied by large cities, while the rest of the territory is almost uninhabited. About a third of the map is constantly covered in snow, and there are also lowlands and swamps, rivers and lakes, tundra.
At a new level, underground life is showcased — in the mountains of Skyrim, there are many mines, tunnels, dungeons, and even entire cities with their inhabitants and terrible secrets.
Plot
According to the chronology of Elder Scrolls, the plot of Skyrim begins in the year 201 of the 4th era, 200 years after The Elder Scrolls 4: Oblivion. The war between the Empire of Man and the Aldmeri Dominion ended 30 years before the events of Skyrim with a humiliating peace treaty for the humans. The Stormcloaks, a group of Nords led by the veteran Ulfric Stormcloak, rebelled against the Empire and killed the High King of Skyrim.
The jarls divided into two warring camps. Some want the province to separate from the Empire of Man, while others advocate for maintaining unity. In the heat of the civil war, the player's character finds themselves sentenced to execution, with an axe already raised above their head. Next in line is Ulfric himself.
A second before the executioner's strike, a dragon attacks the watchtower, burning everything to ashes; by a miracle, the hero manages to escape. He learns that he is the Dragonborn, the one who can defeat the dragon, while Skyrim is being terrorized by flying fire-breathing beasts.
Discovering his destiny, the hero begins to slay dragons, learns the Words of Power and Shouts — ancient magic that requires no preparation to fight the dragon king Alduin and stop their large-scale invasion.
Side quests will also keep you entertained. The war between the jarls for the future of Skyrim continues, the Empire sends an expeditionary force to suppress the rebellion, the guild of assassins operates in the shadows, and werewolves and vampires solve their problems at the expense of the simple inhabitants of the region.
Characters, Races, and Classes
The class system in Skyrim is virtually non-existent; players can develop their character as they wish, even against logic. At the beginning, the game offers to choose the race and gender of the character. There are 10 playable races in Skyrim — humans, elves, orcs, lizards, cats, and others, each with its own set of unique talents and bonuses to certain skills.
Talents allow for faster recovery of magic, health, grant temporary invisibility, reduce stamina consumption, and so on. Some act constantly, while others are activated as a magical ability; some are determined by the hero's race, while others are gained by reading books, during quests, or by transforming into a werewolf or vampire.
Skills allow you to pick locks, wear better armor, use rare weapons, cast spells, enchant, and so on. The growth of a skill is determined by how often it is used; for example, by picking light locks first, you can quickly progress to harder ones. Practicing alchemy allows you to create potions with increasingly powerful effects.
Abilities are new ways to implement a skill or some bonus during its use. For example, by frequently using magic, a mage will learn to shoot fireballs or freeze targets, while a blacksmith will learn to forge higher quality armor. Lockpicks will no longer break, and an archer will learn to shoot without pause.
Single Player Game
In Skyrim, the player is completely free; after completing the prologue, you can head in any direction to explore the world, get into scrapes and find your way out, complete random quests, fight monsters, make new friends, and develop your character to the limit (there are no restrictions, but the higher the level, the longer you need to play).
Alternatively, you can follow the storyline, playing the role of the Dragon Slayer, establish relationships with the jarls, participate in political intrigues, join guilds and secret organizations, find companions, some of whom can even become life partners, buy and furnish estates.
Completing Skyrim fully will take about 300 hours, while the storyline offers options for replayability: Depending on the player's actions, some characters may die and not play their role in the story. A number of quests will close or open, and the player may discover new territories that they have not explored before.
Important features
- The combat system allows for combining different play styles — mage-thief, archer-warrior, and so on.
- NPCs go about their business and interact with the environment, often leading to funny situations.
- A large number of user modifications and the ease of their installation.
- Three expansions have been released for the game — The Elder Scrolls 5: Skyrim — Dawnguard, The Elder Scrolls 5: Skyrim — Hearthfire , and The Elder Scrolls 5: Skyrim — Dragonborn.
- Later, Bethesda released the complete edition The Elder Scrolls 5: Skyrim Legendary Edition, the re-release Elder Scrolls 5: Skyrim Special Edition , and the virtual reality version The Elder Scrolls 5: Skyrim VR.
The Elder Scrolls V: Skyrim kesinlikle her oyuncunun dikkatini hak ediyor. Bu sadece bir RPG değil—burada çok daha fazla oyun içeriği, oyun sonrası büyük fırsatlar ve heyecan verici bir rol yapma sistemi var. Skyrim bilgisayarınızda uzun süre kalacak ve kesinlikle ondan keyif alacaksınız.
Mağaza teklifleri ve indirimler
Sistem gereksinimleri ve PC testi
- Windows XP
- İşlemci: Intel Core 2 Duo 2.0 Ghz
- RAM: 2 Gb
- Boş Alan: 6 Gb
- VRAM: 512 Mb
- Ekran kartı: nVidia GeForce 8800
- Windows XP
- İşlemci: Intel Core 2 Quad 2.66 GHz
- RAM: 4 Gb
- Boş Alan: 6 Gb
- VRAM: 1 Gb
- Ekran kartı: nVidia GeForce GTX 260
Yorumlar ve değerlendirmeler
Просто не трогай эту курицу!
Новые Старшие Свитки — игра которую ждали миллионы людей, в том числе и я. Скайрим подарил нам заснеженные равнины и битвы с драконами, а так же улучшил все то, за что мы любили Мору и Обливион.
Что самое потрясающее в Свитках? Побочные задания! Одна небольшая история о воровке хлеба с рынка может увести вас на несколько часов и заставить вас путешествовать по всей карте. Именно за это я и люблю Свитки, мне всегда было намного интереснее выйти из города и пойти куда глаза глядят. Скайрим дал мне это, да еще и удвоил.
Если вы уже играли в игры от Беседки, вы должны знать, что тут будет много багов. Возможно, что их не исправят уже никогда, но когда ты поглощен этой игрой, тебе плевать.
Обливион, в свое время, был очень красивой игрой с непо… Tamamını oku
Bu oyun hakkında çok karışık duygularım var. Bir yandan, kendi başına bir yaşamı olan geniş, iyi geliştirilmiş bir dünyaya, bol miktarda içeriğe ve fırsata ve ilgi çekici bir oynanışa sahip. Ama diğer yandan, aynı derecede somut dezavantajları da var: dünyayı etkileyen seçimlerin olmaması (iç savaş gibi birkaç istisna dışında), bu da tüm RPG sistemini ve rol yapmayı baltalıyor; oyun deneyimini ciddi şekilde bozan sinir bozucu otomatik seviye atlama; ve tabii ki, bir Bethesda oyunu hatasız nasıl olabilir ki?
Ancak tüm dezavantajlara rağmen, önceden modlar yükleyerek Skyrim'i tekrar tekrar oynamaya her zaman meyilliyim. Ve bu oyun deneyimlerinin hiçbiri tamamlanmasa bile, kesinlikle zaman ayırmaya değer olacaklar.
К данной игре я испытываю весьма двоякие чувства. С одной стороны, огромный, проработанный мир, живущий своей жизнью, обилие контента и возможностей, интересный гемплей, но с другой стороны не менее ощутимые минусы: отсутствие выбора, влияющего на мир (за исключением пары случаев, вроде гражданской войны), отчего страдает вся РПГ-система и отыгрыш, бесячий автолевелинг, из-за которого серьёзно нарушается восприятие игрового процесса и, конечно же, как же в играх Беседки без багов
Но, несмотря на все минусы, меня всегда тянет перепройти в очередной раз Скайрим, предварительно нагрузив модов, и пусть ни одно из таких прохождений не будет завершено, оно явно будет стоить затраченного времени
Tatlı çöreklerinizi yine mi çaldılar?
Tatlı çörek, onu ya da diğer herhangi bir yiyeceği gördüğünüzden daha sık duyulacak.
Herkes bu oyunu duymuş, hatta bazıları dört kez yeniden satın almış.
Bu oyunun bilinen bir sonu olabilir, ancak ona giden kendi yolunuzu kendiniz çizersiniz: ister tüm düşmanlarınızı yok edip onları yağmalayın, ister savunmasız tüccarları başlarına sepet atarak soyun, ister her zindanı keşfedip etrafta bulunan her şeyi yağmalayın.
Tek önemli dezavantajı, dört yeniden yayın sürümünde de kesinlikle çok oyunculu modun, hatta yerel modun bile olmaması ve bunun için düzgün modların da bulunmamasıdır.
Кто-то опять украл твой сладкий рулет?
Сам сладкий рулет будет звучать чаще чем ты будешь видеть его, да и в принципе любую другую еду.
Об этой игре уже каждый знает и слышал, а некоторые даже 4 раза заново купили его.
В этой игре пусть и известен финал но путь к этому финалу вы прокладываете сами и выбираете свою дорогу, как уничтожать всех своих врагов и забирать с них лут, так и обкрадывать беззащитных торговцев накинув им корзину на голову, или облазить все данжи и забрать оттуда всё что плохо лежит.
Единственный весомый минус что за все 4 переиздания нет абсолютно никакого мультиплеера, даже локального, и модов на это тоже нормальных нет.
Гениальная игра, на уровне Ведьмака 3, а может быть даже и Ведьмака 2, красивая для своего времени, прошёл её за 90 часов) Эх, а сколько раз начинал в неё играть!
И всегда есть выбор, либо стать полицаем и отдать скайрим императору, либо стать бунтовщиком и отдать скайрим братьям бури, ну конечно, после прохождения, становится грустно, что квестов нет и приходится прощаться с этим миром, хотя, если сравнивать с Ведьмаком тем же, которого я прошел так же за 90 часов со всеми длц, скайрим не такой нудный, как Ведьмак, ведьмак надоедает в конце и просто скипал диалоги, а здесь же, было всё интересно, лично моё мнение.
Skyrim şüphesiz ki devasa bir girişim. Saatlerce sizi büyüleyecek, hikayeyle dolu, uçsuz bucaksız, açık bir dünya ve ana olay örgüsü, destansı olsa da, pek de ilgi çekici değil. Bu yüzden yan görevlere takılıp kalıyorsunuz, dünyayı kurtarmayı unutuyorsunuz ve bunun yerine zarif hırsızlıklar, cinayetler, Doedra'larla içki alemleri, anlamsız savaşlar, büyülü araştırmalar, hatta kitap okuma ve benzeri şeylerle kendinizi kaptırıyorsunuz.
Bu bir RPG olduğu için her şey en sevmediğim seviyelere atlıyor (kötü olduğunu söylemiyorum, ama seviye olarak kimin daha yüksek olduğuna odaklanmaktansa yeni beceriler, teknikler öğrenmeyi ve yeteneklerimi geliştirmeyi tercih ederim). Yeni yetenekler ve beceriler geliştirebileceğiniz kapsamlı beceri ağaçları var, ancak bu oyundaki savaş sistemi, bunlarla bil… Tamamını oku
Безусловно Skyrim, это большой проделаный труд. Это обширный, открытый мир, который затянет на долгие часы, он переполнен историей, где главная сюжетная линия может быть и эпична, но далеко не самая увлекательная, из-за чего идёшь по побочным квестам и забываешь, что должен спасти мир, уходя в элегантные кражи, убийства, пьянки с Доэдра, бессмысленные войны, исследования магии, в плоть до чтения книг и т.д. и т.д.
Так как, это РПГ, все переходит к моим не любимым уровням(я не говорю, что это плохо, но мне больше под стать изучение новых навыков, приёмов и поднимать скил своих умений, а не тема у кого больше лвл тот и тащит), да тут обширные древки навыков с которыми можно прокачивать новые способности и умения, но боевая система в этой игре далеко не айс, даже с ними,... к примеру в моих л… Tamamını oku





